Chess Game Menu | Bishop's Opening | Pratt's Home Page |
Black is able to induce White to weaken his castle, then drives his king to the center of the board, and ends with a surprise finish.
1. e2-e4, e7-e5. | |
2. Bf1-c4, Ng8-f6. | |
3. d2-d3, c7-c6. | White's three moves are the bishop's opening. |
4. Bc1-g5, Bf8-e7. | |
5. Ng1-f3, d7-d5. | Black tries to grab the initiative and the center. |
6. Bc4-b3, d5xe4. | |
7. Nf3xe5, 0-0. | |
8. h2-h3, Qd8-a5+. | Black can win a knight. |
9. Nb1-c3, Qa5xe5. | And he does. |
10. Bg5xf6, Be7xf6. | |
11. Nc3xe4, Bc8-f5. | White's combination to win the pawn had been there a long time. |
12. 0-0, Bf5xe4. | |
13. d3xe4, Qe5xe4. | Black wins back the lost king pawn with a similar combination. |
14. Qd1-d3, Qe4-f4. | Black considers trading queens; he's ahead by a knight. |
15. Rf1-e1, Bf6-e5. | Black threatens Q-h2+, which would be premature. |
16. g2-g3, Qf4-g5. | White defends at the expense of weakening his castle. |
17. f2-f4, Be5xf4. | White's bold pawn forgets his buddy is pinned! |
18. Kg1-g2, Bf4-c7. | White defends his pawn, and Black's bishop prefers long range. |
19. Re1-e4, Nb8-a6. | Both sides want to get their rooks into action. |
20. Re4-h4, h7-h6. | Now White threatens mate with Qxh7, so Black defends. |
21. c2-c4, Ra8-d8! | White plans B-c2 to again threaten mate, but Black has a winning response. |
22. Qd3-b1, Rd8-d2+. | White's queen retreats (blocking one rook) in order not to be lost with the coming check. |
23. Kg2-f3, Qg5xg3+. | It would have been certain death had the king retreated. Can you see the checkmate on Black's next move? |
24. Kf3-e4, f7-f5 mate. | Totally exposed, White's king is slain by a faithful little pawn who finally gets his day of glory! |